phobophage: (Default)
Liminal skills:
Liminal Bubble I
Liminal Manipulation I

Telepathic skills:
Sensory Livestreaming
phobophage: (Default)
P L A Y E R;
NAME: Kaja
AGE: 35
PLAYER JOURNAL: [personal profile] kajarainbow
TIMEZONE: EST
CONTACT: [plurk.com profile] kajarainbow
OTHER CHARACTERS PLAYED: N/A

C H A R A C T E R;
NAME: Deimonea
CANON: Original
POINT IN CANON: After the Dream Savior War
AGE: As old as humanity; apparent age in the twenties
APPEARANCE:
Red-eyed, dark-haired, and unnaturally pale-skinned, height and build usually average but can vary with her whim, usually wearing a black suit with red tie and highlights. Tends to lean forward toward things that interest her, sometimes creepy or outright unnatural smiles. This is the appearance she's chosen; she can take others.

CANON HISTORY:
The Dream World is full of dream-like geometry, odd isolated patches, and more. It has no real layout, instead being connected by whatever works for the dream. As such, travel tends to be stumbling through scenes until one finally arrives (or fails to arrive) at ones destination.

The Dream World is ruled by the Crystal Queen, who shaped its current form out of the formless mass of human dreams and constantly remakes patches of it to satisfy her changing whims. Usually she busies herself with the process of creation, only occasionally taking time off to deal with other business. So she has her more devoted followers handle the extremely little royal business that there is in the Dream World.

Every Dream has their existence sustained, much like food, by performing particular activities that are part of their natures. For example, Dreams specializing in particular roles, or causing particular emotions in Dreamers such as arousal or fear. Those activities are considered normal and acceptable (including the unpleasantries of the Nightmares), unless they cause lasting harm to Dreamers or cause very large-scale chaos.

For those who get out of hand and cause such harm, the Crystal Queen handles some of them and leaves most to the Dream Saviors, essentially magical girls (and boys) taken from the ranks of Dreams and Dreamers alike. Even the Dreamers who become Dream Saviors tend to become a bit odd, as they have to embody the workings of the Dream World into their minds to use their powers. After becoming Dream Saviors, Dreamers become closer to Dreams and Dreams become closer to Dreamers. Dream Saviors who've been in duty for a long time end up permanently halfway between the Dream World and the Waking World.

Those Dream Saviors tend to have powers that bend and break the Dream World in surreal ways, rearranging damaged parts into more healthy new arrangements. For example, Dream Savior Berry's Strawberry Dream Twister pulls and twists the local dream into spirals with strawberries everywhere. Even healing powers leave their mark.

The Dream Saviors were created by the Queen in response to the latest rise of the forces of Despair, who on occasions of warfare, famine, repression, or other events causing people to despair, caused havoc by driving Dreamers into despair and self-destruction. Each time they then went into hibernation waiting for the next opportunity to wreck the world. So the Queen recruited the Dream Saviors, specifically picking the form of magical girls and boys to counter the despair that is the adversaries' primary weapon.

Lucid dreamers do have considerable power within the Dream World if generally less than the stronger Dreams and Dream Saviors (the latter especially since they're avatars of the Queen's will). In addition, there exists Dreamers with mental powers such as telepathy, emotion manipulation, astral projection, and similar types of powers. Many 'ghosts' are deceased Dreamers sticking around and exerting what intangible influences they can muster upon the waking world.

Deimonea was created during the creation of the Dream World, as the Crystal Queen drew her out of the primordial dream-foam, assembling her from the salvaged nightmare-remnants of a now long gone feverish dreamer. She floated with the other Dream Worlders waiting for the remaking to be completed, until the Queen's labors attracted her attentions. She escaped from the pen she was confined in for her safety and narrowly avoided getting woven into the underside of the Dream World by a preoccupied Queen.

Watching the weaving, she learned much. About the workings of the Dream World, what it was made out of, how it was put together. This gave her a better understanding of dreams than most Dreams and awareness of how to manipulate them in ways that only the Queen and the most powerful Dreams and Dreamers could.

Deimonea ran freely, causing havoc among the Queen's creations, until the Queen finally noticed and plucked her out to force her to work on designing nightmarish landscapes. From this prison Deimonea escaped too, by tricking another Nightmare into performing her tasks.

Millennia passed with Deimonea working on many creative projects and attempting to crack the other secrets of the Dream World. She made many friends over the long years, and even had some romantic partners (but not sexual; she's asexual). For example, she dated a daring huntress back in the hunter-gatherer days, an Egyptian priest who was overthrown by a Pharaoh who wanted to install his own god in place, and a firefighter who lost her life to her job.

But time always took people away from her. Humans died and even those who remained behind as ghosts in the Dream World mostly passed on. Dream entities changed radically over time or reset them. While a few friends stuck around, for the most part Deimonea became used to loss. It always hurt, but she always continued onward.

Until, unnoticed by her, an agent of Despair preyed upon her grief, inducing in her a certain apathy that led her to doing things she normally wouldn't do, especially conducting experiments on Dreamers' minds that caused lasting damage. But a Dream Savior called Berry cleansed her after a struggle, leading her to realize what she'd done. While it seemed like a pain, she decided to help deal with Despair.

Deimonea ended up in a team with Berry, teasing her and being teased in return. The two of them played a part in the first Dream Savior War against the Adversaries, completing covert missions and dropping in to help out other Dream Saviors. In the final assault on the Adversaries' three castles, Berry was scattered across the dreamscape from using a massive combination attack to destroy a castle.

For a fair while, Deimonea gathered up Berry's scattered essence to reassemble her. She'd come to love Berry, and it was an interesting challenge. Finally, after returning Berry to coherence and having only the occasional patrol to mop up Adversary remnants, Deimonea resumed working on a better understanding of the Dream World in an attempt to learn how to create her own version.

CANON PERSONALITY:
From the very beginning, the Queen created Deimonea to be inquisitive and independent, and Deimonea carried those qualities beyond her expectations. Present her with a mystery and she will seek to unravel it. Attempt to control her, and she will seek to escape it.

Deimonea tends to directness in going for her desires. She has no real sense of embarrassment or shame, though what she considers the stupidity of her earlier mistakes still rankles on her. She can be rather gluttonous in fulfilling her desires and will often ignore others' complaints.

One particular mystery she's taken an interest in is the workings of the minds of Dreamers. She understands fear easily and naturally, but the other parts of Dreamers' thoughts, emotions, and behaviors are intriguing to her. Over the millennia, she's gained some insights, but nowhere near enough to satisfy her.

Deimonea preys on fear as a Nightmare, and has no regrets about it. As such, she rarely makes any effort to ramp back her inherent creepiness, since the nervousness that causes in others are like tasty little popcorn snacks to her. At night, she prowls dreams creating and feeding off nightmares.

And yet her interest in Dreamers causes her to be fairly friendly and even cheery, since she's found interacting with them to be one of the best ways to learn about them. Rudeness doesn't particularly bother her, since her main criteria of 'fun company' are interesting people, and she appreciates honesty and fearlessness. Braveness is one of the better ways to make her think of a person as more than just someone to frighten.

As such, her demeanor can sometimes switch quickly between creepy and friendly. To her there's no particular disparity between those behaviors. Sometimes scaring someone is just her way of making a cheery hello.

Deimonea tends to prefer nonlethal solutions simply because every dead dreamer is one less food source, study subject, and potentially interesting friend, though this doesn't stop her from using illegal or immoral nonlethal methods.

She lacks certain normal human reactions. For example, she's largely indunated to fear and so tends to react to terrifying situations with more caution than fear.

Like most Dreams, she might seem bizarre sometimes to people from less surreal worlds, sometimes following seemingly irrational dream logic in her behavior (and giving justifications that make sense only if you're high or in a dream). Bizarre events are more matter of course for her, while mundanity seems rather surreal to her. But she's at least used to humans.

From the very start of watching the Queen's creation of the Dream World, Deimonea's had a high interest in creative expression and even her dream of one day creating worlds is just the ultimate expression of that. Because of the exceptional visualization required to create the level of details in the dreams she creates, she's got a fair deal of artistic ability.

A lot of her curiosity is directed toward opening up new artistic methods, including learning to understand the workings of reality so that she can play more directly with that reality. By understanding how the Dream World works, she hopes to unlock the secrets of creating a new Dream World, however immeasurably long that will take her.

She can be very patient and diligent, expending extremely long times on her projects whenever necessary. She's less so about tasks imposed on her from outside, thus her evading most of the duties the Queen's attempted to place onto her.

POINT OF DEPARTURE:
As an infiltrator, the major thing that would change would be her alien perspective as an entity of dreams. She'd be accustomed to physical worlds and things like having to walk or use transportation to get anywhere, having to eat and use the bathroom, and so on.

That's not to say that she'd be a very mundane person. In any form, she'd probably be an avant garde artist constantly pushing the borders of possibility, experimenting with new media and genres. This artistic urge is core to her being. But horror themes probably wouldn’t be as big a part of her art as it is for regular Deimonea.

She’d still be an inquisitive troll with little relation to morality except when it comes to killing someone. But she wouldn’t be so interested in causing fear. That all comes with the whole Nightmare thing.

VETERAN?: No
ABILITIES:
She can travel into and through dreams freely, except for those with strong mental defenses. Within those dreams, she can warp and shape them fairly casually. She can even create minor dream entities (essentially mook-level entities), massive shared dream locations (a few of which've become their own places after she stopped maintaining them), thought-twisting constructions that cause psychological damage (something which she's still mad at herself for doing even under Despair influence), and so on. Basically, if it can be done with dreams, she can probably do it.

Likewise, she shares the ability of all dream entities and many human psychics to send and share elaborate psychic messages. She doesn't really have a set language, communicating more directly than that--essentially people 'hear' her speaking in their languages. Likewise, she can understand any language being actively and consciously expressed (which won't help her understand writing if there isn't someone currently writing it; this is a weakness that's never come up in the Dream World as all writing's being imagined by someone).

She can present all kinds of illusions to others. Even her very appearance is itself an illusion. Any powers that completely negate illusions or reveal "true forms" would show a horrifying amalgam of nightmares in a vague humanlike shape. Of course, illusions can be at least somewhat ignored if one figures it out.

Those with vulnerable minds (such as already sleepy people), she can drop into a sleepwalking state, manipulating their actions while they're trapped in a dreaming state. However, such sleepwalkers can be woken by anything that would ordinarily wake them up (including sharp impacts and pain).

Because of her nature as a Nightmare, she will generally sense when others're feeling fear and closely related emotions and can understand the details of that fear (things like what they're feeling afraid about at that moment). With deeper digging, she can discover a person's hidden fears.

As an immaterial psychological being, she cannot affect the physical world directly but neither can she be touched.

She is capable of holding an inhuman amount of complex information within her mind, including detailed nightmare designs and so forth.

INVENTORY:
Deimonea has no real possessions, given she can just create what she needs from dreams. She's immaterial anyways.

ANYTHING ELSE WE SHOULD KNOW?
I imagine she'd be granted a material body while in most Jaunts to make things easier. (And because I want her to deal with physicality.) Not necessarily a normal body that has to eat and stuff (unless she's an infiltrator), but something physical. I'd like to keep her immaterial while in Liminal Space, but if that'd be a problem, I can compromise.

M A R K S;
JUSTIFICATION:
Magican: I believe this choice fits Deimonea the most. She's a proactive, driven, and creative person.

Moon: I can see an argument for this. While she isn't subject to self-delusion or anything, she does embody dreams and illusions.

Judgment: This would relate to her wicked deeds after being corrupted by Despair, and her working on making up for said deeds.

VETO:
No vetoes here. I'm curious what you come up with.

S A M P L E S;
ACTIONSPAM SAMPLE:
A post at a previous game.
PROSE SAMPLE:
Well, now, this ‘love tunnel’ was definitely pushing things, which wasn’t something she appreciated. She’d never really enjoyed such trite romantic gestures, at least not without buildup and genuineness. Romantic cliches were the quickest way to bore her, and all this was just forced. Maybe if she was actively in a relationship with her partner in the boat, she’d appreciate this. She doubted it, though.
More importantly, she just wasn’t going to stick around and give whoever’s responsible for this the satisfaction of playing along with this game. After staying just long enough to get a look at the boat’s destination and briefly indulge her curiosity, she quickly ditched, levitating back down the way the boat had came.

She liked this place much better than the Jaunts she was stuck going on. Liminal space had the subjectivity she was used to in the Dream World, whereas the Jaunts were more limited by physical laws. It was always annoying being stuck obeying the laws of gravity and having to walk the correct distances instead of taking shortcuts and being limited in the things she could do.

It’s too bad Liminal space wasn’t actually a Dream World. There were things she’d like to do, particularly decorating the place to more her liking. She had all kinds of art projects she wanted to do. But supposedly there were those that had mastered the art of structuring this place, as she had mastered the art of structuring dreams. Maybe she could learn from them. It’d be really interesting seeing how this place, so like and yet unlike the Dream World ticked. And If nothing else she could still work in the Dream Space.
She left the love tunnel and promptly began looking for something more interesting to do. Briefly she considered that the other person on the boat probably didn’t appreciate this whole situation or being left in the lurch, but, well, she didn’t really care.
phobophage: (Default)
Scream your messages here.
phobophage: (Default)

Stats


Canon Name: Deimonea
Work Name: Phobia
Canon: Original

Age/Sex/Gender: As old as humanity/malleable physical sex/feminine
Height: Varible
Weight: Zero
Species/Supernatural Qualities: Nightmare, a type of entity that exists in dreams.

Occupation/s: Entertainer
Point Total: Not counting this
Inventory: Zil
Other Notes: She's immaterial.


Permissions


Platonic Physical Contact: She's immaterial but sure.
Romantic/Sexual Physical Contact: She's immaterial but sure. Also asexual (but not aromantic).
Violent Physical Contact: Sure but it probably won't work because of her immateriality.
Mindreading: She's pretty good at blocking off that kind of thing, though occasionally she might feel like letting you have a glimpse into the mind of an incarnation of nightmares. Probably a bad idea in other words.
IC Personal Boundaries/Warnings: Nah, she's seen a lot of shit in her long life.
OOC Personal Boundaries/Warnings: No transphobia, please.
Other Notes: She's pretty much a big troll at times, so here're some permissions to fill out.
phobophage: (Default)
Stuff my character can do to yours: Sense what they fear. Create illusions. Mess with their dreams. Puppeteer them while they're sleeping or sleepy and make them sleepwalk and do stuff (though she doesn't do this often, there's generally no point to it for her). Important note: she draws the line at killing or permanently ruining people.

Here's a handy permission form for you to fill out!

Can Deimonea mess with your character?
Just say yes/no to anything, you can say no to specific actions or to them all. If the answer's a no to everything, you don't need to fill out the rest of this.
What does your character fear?
It can be a simple primal fear like spiders or heights, it can be personal like the fear of losing your loved ones, it can be more complex or existential like the fear of your life's work coming to nothing.
Any requests?
If you actually want Deimonea to mess with your characters in specific ways, say so and I'll see what I can do.
Any taboo subject matter?
If it's a personal squick or you just don't want your character to experience something especially traumatizing, just say so here.
phobophage: (Default)
Stuff you can do to my character: Anything!

Things to be aware of: She's immaterial, so normal physical attacks won't work. Also, reading her mind will reveal unpleasant nightmarish imagery. She'll come off as kinda creepy and 'off' to empathic senses. Finally, she's essentially a psychic entity so psychic senses'll probably pick that up. Spiritual/magical senses might or might not--it's up to you.

Stuff my character can do to yours: Sense what they fear. Create illusions. Mess with their dreams. Puppeteer them while they're sleeping or sleepy and make them sleepwalk and do stuff (though she doesn't do this often, there's generally no point to it for her).

Here's a handy permission form for you to fill out!

Can Deimonea mess with your character?
Just say yes/no to anything, you can say no to specific actions or to them all. If the answer's a no to everything, you don't need to fill out the rest of this.
What does your character fear?
It can be a simple primal fear like spiders or heights, it can be personal like the fear of losing your loved ones, it can be more complex or existential like the fear of your life's work coming to nothing.
Any requests?
If you actually want Deimonea to mess with your characters in specific ways, say so and I'll see what I can do.
Any taboo subject matter?
If it's a personal squick or you just don't want your character to experience something especially traumatizing, just say so here.
phobophage: (Default)
Stuff Your Character Can Do to My Character

In general, I'm fine with nearly anything. I'd appreciate being asked about anything that might have long lasting effects (or be particularly godmoddy). For all things, PMs and AIM are good contact methods. Or you can just drop an OOC request into your post while threading.

More permissions info... )

HMD

Feb. 28th, 2011 01:21 am
phobophage: (Default)
Keeping this simple. Constructive criticism and other comments. All comments screened.
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